Docent lecture
Oskar Juhlin will give his “docent lecture” with the title “On Private Road Signs in Sweden and Canada – Informing Design of Public Location Based Message Systems” on the 2nd … Continue Reading →
Accepted papers
The paper Implications of Speed Trap Services for Designing Roadside-Location-Dependent Messengers written by Mattias Östergren and The Road Rager – Making Use of Traffic Encounters in a Mobile Multiplayer Game … Continue Reading →
Accepted paper
The paper Sound Pryer: Adding Value to Traffic Encounters with Streaming Audio written by Mattias Östergren, has been accepted to ICEC’2004.
Seminar at mobility with Solveig Marie Smedstaden the 14th of May
Solveig Marie Smedstaden from the Univeristy of Bergen, Norway, gave a seminar on her research on pervasive and mobile games.
Seminar at mobility with Canadian artist Julie Andreyev the 18th of May
Julie Andreyev is Associate Professor in the Integrated Media and Digital Visual Arts areas at the Emily Carr Institute of Art, Design & Media. Her work is influenced by forms … Continue Reading →
Accepted abstract
The abstract Rerouting the agency of technology-in-use – STS and the resurrection of the mundane written by Prof. Hans Glimell and Daniel Normark has been accepted to 4S-EASST Conference, to … Continue Reading →
The Guardian
The research on mobile games, performed by the mobility studio appears in a recent issue of The Guardian. (Issue date 22nd of April)
New studio description
Get a comprehensive overview of our research theme and available prototype services like Hocman, Placememo, Soundpryer and the Back Seat Games [PDF].
Master thesis
Åsa Moum has presented her master thesis: Once Upon a Time… – Interactive Storytelling in a Context-Dependent Mobile Game. The thesis is available at the publications page.
Successful technical test of Road Rager
The multiplayer version of Back Seat Gaming was successfully tested this weekend. The prototype enables gaming in traffic encounters and features a specifically designed user interface, which make the gamer … Continue Reading →