The MobileLife-research collaboration kicks-off
The MobileLife-collaboration between Mobility at II, Social Computing at SICS and FAL at the Viktoria Institute started with a two-day workshop in the Stockholm archipelago between the 11th and 12th … Continue Reading →
NRS Seminar on mobile services
Mattias Esbjörnsson and Mattias Östergren will present their work [PPT] at the NRS seminar (Nordiskt Radioseminarium) on mobile services, 10th – 11th of October.
News on funding
Today, the EU Commission signed the Contract with the MGain Consortium (Mobile Gaming Industry and Culture). The Mobility studio will contribute with studies regarding mobile gaming from the perspectives of … Continue Reading →
Accepted papers
The position-paper Issues of Spontaneous Collaboration and Mobility, written by Mattias Esbjörnsson and Mattias Östergren has been accepted to the workshop: Supporting Spontaneous Interaction in Ubiquitous Computing Settings at UBICOMP’2002.
Doctoral Colloquium at CSCW
The position-paper: Application Oriented Research on Leisure- and Work-Activities in a Truly Mobile Setting, written by Mattias Esbjörnsson has been accepted to the doctoral colloquium at CSCW.
Initial test of SoundPryer
An early version of the SoundPryer-prototype was tested last week. Findings from this test will inform the design of the interface.
Master thesis
Mile Magdic and Peter Sjöstrand received the highest grade on their master thesis: The Petrol Station – A Hot Spot Along the Road. Tutor: Daniel Vesterlind. The thesis is available … Continue Reading →
Workshop at IRIS
Oskar Juhlin and Alexandra Weilenmann (from the Mobile Informatics group at the Viktoria Institute) arranged a successful workshop on: Supporting Social Interaction in public places at the IRIS conference.
Accepted papers
The paper Challenges and Opportunities for the Design and Evaluation of Mobile Applications, by Lars Erik Holmquist, Kristina Höök, Oskar Juhlin, and Per Persson has been accepted for the workshop … Continue Reading →
Paper presentation
Liselott Brunnberg made her first major presentation at the SIGGRAPH conference in Texas. She succesfully presented the backseat gaming project and the first prototype at the sketches and applications section.