Workshop at MUM’2003

A workshop on Designing for ubicomp in the wild: Methods for exploring the design of mobile and ubiquitous services will take place during MUM’2003. The workshop is organised as part … Continue Reading →

Best paper award

During the summer Alexandra Weilenmann joined the mobility studio. She started with a succesful participation at the IRIS’26-conference where she won the best paper award with her paper Doing Mobility: … Continue Reading →

Accepted paper

The paper Motorcycling and social interaction – Design for the enjoyment of brief traffic encounters written by Mattias Esbjörnsson, Oskar Juhlin and Mattias Östergren has been accepted to Group’2003.

Accepted paper

The paper Designing for physical interaction and contingent encounters in a mobile gaming situation written by Liselott Brunnberg and Kristina Hulterström has been accepted to the workshop on real world … Continue Reading →

Workshop on: Movement in the city

Mobility together with Barry Brown organized an international workshop on Movement in the city. Apart from researchers in the mobile life research project, it was attended by: Sara Berg, Umeå … Continue Reading →

Svensk Form

Liselott Brunnbergs contribution with the Backseat Gaming project at Open doors, Doors of perception, appears in the latest issue of Svensk Form.

Statoil and Ideas That Go Ping

Further to our collaboration on the Digital Services R&D Pre-study with Statoil ASA and the interest from Statoil Retail in Backseat Gaming we will prepare a detailed Field Trial plan. … Continue Reading →

Government investigation

The government investigation on mobile phone conversations in cars, where Oskar Juhlin and Mattias Esbjörnsson contributed, is now available: Mobiltelefonerande i trafiken -Vägverkets utredning om användning av mobiltelefoner och andra … Continue Reading →