Model for the design of Backseat Playground entry
Etienne has done a conceptual study on Backseat Players and identified an urgent need to design the game to enable persuasive entry to this new and innovative form of game … Continue Reading →
Mobility Studio at Stockholm University
Etienne has done a conceptual study on Backseat Players and identified an urgent need to design the game to enable persuasive entry to this new and innovative form of game … Continue Reading →
Metro Teknik publish an interview with Liselott Brunnberg on the future of mobile games in cars [link] (page 10).
Julio Angulo at BTH has, in collaboration with the Mobility studio, made a first effort to study traffic as experiential and aesthetical experience.
MoO – Mobile Outside has been selected as one of three finalists in Nokia Ubimedia MindTrek Awards. The project was awarded with the second price.
Oskar Juhlin is invited as panelist to the Nokia Games Summit 2007 in Lisbon the 9-10th of October.
The former studio member, Mark Ollila, now Head of Games Development at Nokia, describes their new strategy to connect the game experience to the Internet.
The brochure from the Mobile Life inauguration is now available on the web [PDF].
The More video! project was demonstrated at the Mobile Life Center inauguration. The project was also presented in the plenary session [PDF] (large file – 20 mb).
The Backseat Grabber prototype provides a new interaction form to enable more interesting journey based games. When the passenger who enjoys such game play, and direct his mobile phone towards … Continue Reading →
The Backseat grabber was demonstrated at the Mobile Life Center inauguration. The demo combines the results of two separate master projects i.e. “the haptic cube” and “the mobile direction sensor”.