Seminar at mobility with Solveig Marie Smedstaden the 14th of May
Solveig Marie Smedstaden from the Univeristy of Bergen, Norway, gave a seminar on her research on pervasive and mobile games.
Mobility Studio at Stockholm University
Solveig Marie Smedstaden from the Univeristy of Bergen, Norway, gave a seminar on her research on pervasive and mobile games.
Julie Andreyev is Associate Professor in the Integrated Media and Digital Visual Arts areas at the Emily Carr Institute of Art, Design & Media. Her work is influenced by forms … Continue Reading →
The abstract Rerouting the agency of technology-in-use – STS and the resurrection of the mundane written by Prof. Hans Glimell and Daniel Normark has been accepted to 4S-EASST Conference, to … Continue Reading →
The research on mobile games, performed by the mobility studio appears in a recent issue of The Guardian. (Issue date 22nd of April)
Get a comprehensive overview of our research theme and available prototype services like Hocman, Placememo, Soundpryer and the Back Seat Games [PDF].
Åsa Moum has presented her master thesis: Once Upon a Time… – Interactive Storytelling in a Context-Dependent Mobile Game. The thesis is available at the publications page.
The multiplayer version of Back Seat Gaming was successfully tested this weekend. The prototype enables gaming in traffic encounters and features a specifically designed user interface, which make the gamer … Continue Reading →
Daniel Normark has been invited to revise his paper “Tending to mobile societies” that was presented at Alternative Mobility Futures Conference’2004 for a special Issue of the Environment and Planning … Continue Reading →
The paper Traffic Encounters and Hocman – Associating Motorcycle Ethnography with Design written by Mattias Esbjörnsson, Oskar Juhlin and Mattias Östergren, has been accepted to a special issue of Journal … Continue Reading →
Mattias Östergrens work on Sound Pryer appears in a recent issue of New Scientist. (Issue date 24th of January, page 20.)