Publications

2015

Zhang, Y., and Juhlin, O. (2015) Using Crowd-Sourcing to Solve the Fitting Problems in Online Fashion Sales, In Proceedings of Global Fashion Management Conference 2015, Florence, Italy

                                    [Download PDF]

Wang, J., Mughal, M. and Juhlin, O. (2015) Beyond Liveness: Experiencing a Cherished Place in the Home, in Proceedings of TVx 2015, Brussels, Belgium

                                                                                                                                                                                          [Download PDF]

Juhlin, O. (2015) Digitizing Fashion – Software for Wearable Devices, Featured article in IX Interactions, May 2015

2014

Mughal, M.A. Wang, J. Juhlin, O. Juxtaposing Mobile Webcasting and Ambient Video for Home Decore. In Proceedings of 13th International Conference on Mobile Ubiquitous Multimeda (MUM2014).

Mughal, M.A. Zoric, G. Juhlin, O. Frame Rate Exclusive Sync Management of Live Video Streams in Collaborative Mobile Production Environment. In Proceedings of the 6th ACM Workshop on Mobile Video (MoVid ’14).

2013

Mughal, M. A., Juhlin, O.(2013) Context-dependent software solutions to handle video synchronization and delay in collaborative live mobile video production.  in Personal Ubiquitous Computing.  Springer-Verlag London 201310.1007/s00779-013-0701-z  -Journal paper

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Juhlin, O., Zhang, Y., Sundbom C., Fernaeus Y. (2013) Fashionable Shape Switching: Explorations in Outfit-centric Design in Proceedings of CHI 2013, Paris, France

[Download PDF]

2012

Zhang Yanqing, Juhlin. Oskar, “Fashion as System or Action Net in ‘Fashion in All Things’ A Case in Colour Design of Mobile Phones”,e-book chapter. Brownie B., Petican L. and Reponen. J. eds. Fashion: Exploring Critical Issues. 2012.

https://www.interdisciplinarypress.net/online-store/ebooks/diversity-and-recognition/fashion-exploring-critical-issues

Engström, A., Zoric, G., Juhlin, O. and Toussi, R. (2012). The Mobile Vision Mixer: A mobile network based live video broadcasting system in your mobile phone, 11th International conference on Mobile and Ubiquitous Multimedia, MUM 2012, December 4-6, Ulm, Germany.

Clara Mancini, Shaun Lawson, Janet van der Linden, Jonna Häkkilä, Frank Noz, Chadwick Wingrave, Oskar Juhlin, Animal-Computer Interaction SIG,. (2012). Animal-Computer Interaction SIG. In Extended Abstract CHI’12, May 5–10, 2012, Austin, Texas, USA

[Download PDF]

Engström A., Perry M., Juhlin, O. (2012). Amateur Vision and Recreational Orientation: creating live video together. Forthcoming in proc. of CSCW 2012 Seattle 2012

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2011

Brown, B., Reeves, S. and Sherwood, S. Into the wild: Challenges and opportunities for field trial methods. Full paper. Forthcoming in proceedings of CHI 2011: 29th ACM Conference on Human Factors in Computing Systems, Vancouver, Canada, May 2011, ACM Press

Jamil, I., Perry, M., O’Hara, K. Karnik, A. and Subramanian, S. (accepted) The effects of interaction techniques on talk patterns in collaborative peer learning around interactive tables. Full paper. Forthcoming in proceedings of CHI 2011: 29th ACM Conference on Human Factors in Computing Systems, Vancouver, Canada, May 2011, ACM Press

Juhlin, O., Reponen, E., Bentley, F., Kirk, D., Adler, M. Video interaction – Making broadcasting a successful social media, Forthcoming in Extended Abstracts  in proceedings of CHI 2011: 29th ACM Conference on Human Factors in Computing Systems, Vancouver, Canada, May 2011, ACM Press

Juhlin, O., and Zhang, Y.. Unpacking Social Interaction that Make us Adore – On the Aesthetics of Mobile Phones as Fashion Items. In Proceedings of ACM Mobile HCI 2011, August 2011, Stockholm Sweden, ACM Press

Download (PDF)

Jamil, I., Perry, M., O’Hara, K. Karnik, A. and Subramanian, S. (accepted) The effects of interaction techniques on talk patterns in collaborative peer learning around interactive tables. Full paper. Forthcoming in proceedings of CHI 2011: 29th ACM Conference on Human Factors in Computing Systems, Vancouver, Canada, May 2011, ACM Press

Juhlin, Oskar, Social media on the road: mobile technologies and future traffic research, Forthcoming in IEEE Multimedia Magazine, January-March issue

Paldanius M., Kärkkäinen T. Väänänen-Vainio-Mattila K., Juhlin O.,Häkkilä, J.Communication Technology for Human-Dog Interaction: Exploration of Dog Owners’ Experiences and Expectations, Full paper. Forthcoming in proceedings of CHI 2011: 29th ACM Conference on HumanFactors in Computing Systems, Vancouver, Canada, May 2011, ACM Press

Weilenmann, A. and Juhlin, O. Understanding People and Animals: OnOrdinary Human-Canine Interaction and the Use of a Positioning System in the Wild, Full paper. Forthcoming in proceedings of CHI 2011: 29th ACM Conference on Human Factors in Computing Systems, Vancouver, Canada, May 2011, ACM Press

2010

Juhlin, Oskar, Social media on the road – The future of car based computing, Monography, Springer Verlag, CSCW series, 2010, ISBN 978-1-84996-331-2

Dahlström Emelie, Documenting and experiencing with live video – An evaluation of two mobile applications for live video editing, Report 2010 09 18, Mobile Life pdf

Zhang Yanqing, Juhlin Oskar, A Fashion-ology of Mobile Innovation, To be presented at the seminar “The culture of Ubiquitous Information, Copenhagen October [pdf].

Mark Perry, Arvid Engström, Oskar Juhlin and Mathias Broth, “EVS… now!” Mixing relevant instant replay into live video, Forthcoming in special issue of Visual Studies on New Technologies: Shifting Boundaries, Shared Moments.

Önnevall, E., Juhlin O., Perry M., TV watching at sports bars as social
interaction, Presented at the “Designing for crowds” workshop at Pervasive 2010, Helsinki. [pdf]

Juhlin, O. Engström, A. and Reponen, E. (2010). Mobile broadcasting – The whats and hows of live video as a social medium. In Proc of Mobile HCI 2010, September 7-10, Lissabon, Portugal. Full paper

Zoric, G. and Önnevall, E. (2010). Watching sports in pubs as an inspiration for the design of mobile live TV services. In Proceedings of Mobile HCI 2010, September 7-10, Lisboa, Portugal. Workshop paper

Engström, A Juhlin, O, Perry, M., Broth M., Temporal hybridity: Mixing live video footage with instant replay in real time”, Forthcoming in Proc. CHI 2010 Atlanta Georgia, April, Full paper [pdf]

2009

Instant Broadcast Systems, Engström A., Brunnberg L., Juhlin, O. SIGGRAPH Asia 2009 Emerging Technologies, Yokohama Japan, December 17-19

Brunnberg L., Gustavsson, A., Juhlin O., Games for passengers – Accounting for Motion in loca­tion based applications. In Proceedings of International Conference on the Foundations of Digital Games (ICFDG), April 26-30 on Disney Wonder Cruiseship, Florida, pp 26-33

Perry, M., Juhlin, O., Esbjörnsson, M. and Engström, A. (2009). Lean collaboration through video gestures: co-ordinating the production of live televised sport. In Proceedings of CHI 2009, Boston. ACM Press. [pdf]

Chalmers, M. and Juhlin, O. (2009). New uses for mobile pervasive games – Lessons learned for CSCW systems to support collaboration in vast work sites. To appear in Mobile Games: The Expanding Scope, Icfai University Press.

2008

Östergren, M. and Juhlin, O. (2008)  Sound Pryer: truly mobile joint music listening, in Creative Interactions – The MobileMusicWorkshop 2004 – 2008 (eds) Nicolaj Kirisits, Frauke Behrendt, Lalya Gaye, Atau Tanaka University for applied arts, Vienna. ISBN 978-3-200-0-1221-9

Juhlin, O. (2008). The Interactive Road – Mobile technology to increase social interaction in traffic. Innovation, National University of Singapore and World Scientific Publishing Vol 8 Issue 3 pp 3.[pdf]

Juhlin, O. and Weilenmann, A.(2008). Hunting for Fun: Solitude and Attentiveness in Collaboration. InProceedings of Computer Supported Cooperative Work, CSCW’08. ACM Press, pp. 57-66.
[PDF]

Esbjörnsson, M., Engström, A., Juhlin, O. and Perry, M. (2008). Producing, Collaborative Video: Developing an Interactive User Experience for Mobile TV. In Proceedings of First International Conference on Designing Interactive User Experiences for TV and
Video, uxtv2008. ACM Press, pp. 115-124.
[PDF]

Perry, M., Juhlin, O., and Normark, D. (2008). Laying waste together: the shared creation and disposal of refuse in a social context. Forthcoming in Journal Space and Culture – International Journal of Social Spaces, Sage Publications.

Engström, A., Esbjörnsson, M., Juhlin, O. and Norlin, C. (2008). Mobile Collaborative Live Video Production. Presented at the workshop Mobile Multimedia – Content Creation and Use at MobileHCI2008.
[PDF]

Brunnberg, L.(2008). Playing with the Highway Experience – Pervasive Games on the Road. Ph.D. Thesis in Applied Information Technology, IT-University of Göteborg.
[PhD thesis site]

Juhlin, O. and Weilenmann, A. (2008). On movement, sound and radio talk in deer hunting. Presented at the Space, Interaction, Discourse 2008 Conference.
[PDF]

Engström, A., Esbjörnsson, M. and Juhlin, O. (2008). Mobile Collaborative Live Video Mixing. In Proceedings of MobileHCI 2008. ACM Press, pp. 157-166.
[PDF]

Brown, B.,  Laurier, E., Lorimer, H,  Jones, O.,  Juhlin, O. et al (2008). Driving and passengering: notes on the natural organization of ordinary car travel. In Mobilities, Vol. 3, No. 1, pp 1-23, Taylor and Francis.
[PDF]

Engström, A., Esbjörnsson, M. and Juhlin, O. (2008). Nighttime visual media production in club environments. Presented at the Night and darkness: Interaction after dark – Workshop, at CHI2008.
[PDF]

2007

Thessman, E. (2007). Rummets betydelse för användargenererat innehåll i pervasivespel. Master thesis. Human Computer Interaction. KTH.
[PDF]

Kronqvist, F. and Karlsson, P. (2007). Kraftåterkoppling för handhållna enheter, haptiska kuben. Thesis. Department of Applied Information Technology, KTH.
[PDF]

Angulo, J. (2007). The Emotional Driver – A Study of the Driving Experience and the Road Context. Master thesis. School of Engineering, Blekinge Institute of Technology.
[PDF]

Formo, J. (2007). Mediated Social Serendipity. Master thesis. The Institute of Industrial Design at Oslo School of Architecture and Design.
[PDF]

Holmquist, L.E., Höök, K., Juhlin, O. and Waern, A. (2007). Mobile Life: A Research Foundation for Mobile Services. In Proceedings of Global Mobility Roundtable, June 1-2, 2007, Los Angeles, California.
[PDF]

Klövstedt, J. (2007). OSREP – Open-Set REalistic Pinpointing. Master thesis. Department of Information Technology, Uppsala University.
[PDF]

Engström, A., Esbjörnsson, M., Juhlin, O. and Norlin, C. (2007). More TV! – Support for local and collaborative production and consumption of mobile TV. In Interactive TV: A Shared Experience TICSP Adjunct Proceedings of EuroITV 2007. pp 173-177.
[PDF]

Esbjörnsson, M., Juhlin, O. and Weilenmann, A. (2007). Drivers Using Mobile Phones in Traffic: An Ethnographic Study of Interactional Adaptation. To appear in International Journal of Human Computer Interaction, Special issue on: In-Use, In-Situ: Extending Field Research Methods. Lawrence Erlbaum Associates, Vol. 22, Issue 1, pp. 39-60.
[PDF]

2006

Panqueva, P. (2006). Glowing citizens. MA graduation project in Interaction Design, Umeå Institute of Design.
[PDF]

Juhlin, O. and Normark, D. (2006). Public road signs as intermediate interaction. Space and Culture, Vol. 11, No. 4, 383-408 (2008)
[PDF]

Juhlin, O. and Östergren, M. (2006). Time to meet face-to-face and device-to-device. In Proceedings of the 8th International Conference on Human Computer Interaction with Mobile Devices and Services – Mobile HCI 2006. ACM Press, pp. 77-80
[PDF] – Short paper

Bichard, J., Brunnberg, L., Combetto, M., Gustafsson, A. and Juhlin, O. (2006). Backseat Playgrounds: Pervasive Storytelling in Vast Location Based Games. In Proceedings of the 5th International Conference on Entertainment Computing – ICEC 2006. Springer Verlag, pp. 117-122.
[PDF] – Short paper

Gustafsson, A., Bichard, J., Brunnberg, L., Juhlin, O. and Combetto, M. (2006). Believable environments – Generating interactive storytelling in vast location based pervasive games. In Proceedings of SIGCHI Advances in Computer Entertainment 2006. ACM Press. CD-ROM.
[PDF] – Full paper (Winner of the best paper award)

Esbjörnsson, M. (2006). From Ethnography on Infrastructure Management to Initial User Feedback on PlaceMemo. In Personal and Ubiquitous Computing (Theme issue on Interactive Mobile Information Access). Springer Verlag, vol. 10, no. 4, pp 195-204.
[PDF] – Journal paper
[SpringerLink]

Normark, D. (2006). Tending to Mobility: Intensities of Staying at the Petrol Station. In Environment & Planning A. Pion, vol. 38, no 2, pp 241-252.
[PDF] – Journal paper
[Environment and Planning A]

Juhlin, O. and Östergren, M. (2006). Time to meet face-to-face and device-to-device. In Mattias Östergren (Diss.) Traffic Encounters – Drivers meeting face-to-face and peer-to-peer, IT-university of Göteborg, 2006.
[PDF] – Full paper

Östergren, M. (2006). Traffic encounters – Drivers meeting face-to-face and peer-to-peer. PhD thesis. Studies in Applied Information Technology. IT-University of Göteborg.
[PhD thesis site]

Esbjörnsson, M., Brown, B., Juhlin, O., Normark, D., Östergren, M. and Laurier, E. (2006). Watching the cars go round and round: designing for active spectating. In Proceedings of CHI 2006. ACM Press, pp. 1221-1224.
[PDF] – CHI Notes

Brunnberg, L. and Juhlin, O. (2006). Keep your eyes on the road and your finger on the trigger – Designing for mixed focus of attention in a mobile game for brief encounters. In Proceedings of the 4th International Conference on on Pervasive Computing. Springer Verlag, pp. 169-186.
[PDF] – Full paper

Östergren M. and Juhlin, O. (2006). Car Drivers using Sound Pryer – Field trials on Shared Music Listening in Traffic Encounters. In (eds. O’Hara, K. and Brown, B.), Consuming Music Together: Social and Collaborative Aspects of Music Consumption, Springer, Series of Computer Supported Cooperative Work, vol 35, pp 173-190.
[PDF] – Book chapter

2005

Esbjörnsson, M. (2005). Enhanced Social Interaction in Traffic. PhD thesis. Studies in Applied Information Technology. IT University of Göteborg.
[PhD thesis site]

Arnestrand, E. (2005). Communicate Traffic Related Information. Master thesis. Faculty of Science and Technology, Uppsala university.
[PDF] – Master thesis

Chalmers, M. and Juhlin, O. (2005). New uses for mobile pervasive games. Presented at the Workshop Computer Games & CSCW at ECSCW’05.
[PDF] – Workshop paper

Normark, D. and Juhlin, O. (2005). Intermediate Interaction in Traffic. Presented at the Workshop on Location-Awareness and Community at ECSCW’05.
[PDF] – Workshop paper

Normark, D. and Juhlin, O. (2005). Presenting and representing roadsides: the practice of mounting and removing private signs along road. Presented at The International conference Technisierung /Ästhetisierung – Technological and Aesthetic (Trans)Formations of Society.
[PDF]

Esbjörnsson, M. and Weilenmann, A. (2005). Mobile Phone Talk in Context. In Proceedings of Context’2005 – The 5th International and Interdisciplinary Conference Modeling and Using Context. Springer Verlag, pp 140-154.
[PDF] – Full paper

Juhlin, O. (2005). Beyond just getting there – the interactive road. In The online journal Vodafone receiver, no. 12.
[Link]

Östergren M. and Juhlin, O. (2005). Road Talk: A roadside location-dependent audio message system for car drivers. In Journal of Mobile Multimedia. Rinton Press, Princeton, New Jersey, vol. 1, no. 1, pp 47-61.
[PDF] – Journal paper

2004

Weilenmann, A. (2004). “Kan inte du svara?” Om hur ungdomar samsas om sina mobiltelefoner. In Locus. Lärarhögskolan, Stockholm, no. 2, pp ##-##.
[Link]

Brunnberg, L. (2004). The Road Rager – Making Use of Traffic Encounters in a Mobile Multiplayer Game. In Proceedings of MUM’2004 – Third International Conference on Mobile and Ubiquitous Multimedia. University of Maryland, pp 33-40.
[PDF] – Full paper

Normark, D. (2004). Coping with Cars and Co-presence at Petrol Stations. Presented at The Coping with complexity Workshop, Bath, UK.
[PDF] – Workshop paper
[PPT] – Presentation

Brunnberg, L. and Juhlin, O. (2004). The Road Rager – Making use of Traffic Encounters to Enhance a Mobile Gaming Experience. Presented at The Games and Social Networks: A Workshop on Multiplayer Games, at the British HCI 2004 conference.
[PDF] – Workshop paper

Östergren, M. and Juhlin, O. (2004). Sound Pryer: truly mobile joint music listening. Presented at The 1st International Workshop on Mobile Music Technology, Göteborg, Sweden.
[PDF] – Workshop paper
[PPT] – Presentation

Weilenmann, A. and Leuchovius, P. (2004). “I’m waiting where we met last time”: Exploring everyday positioning practices to inform design. In Proceedings of NordiCHI – the 3rd International Conference on Human-Computer Interaction. ACM Press, pp 33-42.
[PDF] – Full paper

Östergren, M. (2004). Sound Pryer: Adding Value to Traffic Encounters with Streaming Audio. In Proceedings of ICEC’2004 – the 3rd International Conference on Entertainment Computing. Springer Verlag, pp 541-552.
[PDF] – Full paper

Östergren, M. (2004). Implications of Speed Trap Services for Designing Roadside-Location-Dependent Messengers. In Proceedings of IRIS27 – the 27th Information Systems Research Seminar in Scandinavia. CD-ROM.
[PDF] – Workshop paper

Brunnberg, L. (2004). The Road Rager – Making Use of Traffic Encounters in a Mobile Multiplayer Game. In Proceedings of IRIS27 – the 27th Information Systems Research Seminar in Scandinavia. CD-ROM.

Glimell, H. and Normark, D. (2004). Rerouting the agency of technology-in-use – STS and the resurrection of the mundane. In Proceedings of Public Proofs, Science, Technology and Democracy, 4S & EASST Conference’2004. #publisher#, pp 486-##.
[PDF] – Abstract
[PPT] – Presentation

Moum, Å. (2004). Once Upon a Time… – Interactive Storytelling in a Context-Dependent Mobile Game. Master thesis, Dept. of Numerical Analysis and Computer Science, Royal Institute of Technology, Stockholm.
[PDF] – Master thesis

Esbjörnsson, M., Juhlin, O. and Östergren, M. (2004). Traffic Encounters and Hocman – Associating Motorcycle Ethnography with Design. In Personal and Ubiquitous Computing, Springer Verlag, vol. 8, no. 2, pp. 92-99.
[SpringerLink]
[PDF] – Journal paper

Normark Vesterlind, D. (2004). Tending to mobile societies. Presented at the Alternative Mobility Futures Conference, 2004. Lancaster, UK.
[PDF] – Workshop paper
[PPT]

Normark Vesterlind, D. and Esbjörnsson, M. (2004). The Mobile Workplace: Collaboration in a Vast Setting. In (ed. Mikael Wiberg), The Interaction Society: Practice, Theories and Supportive Technologies. Information Science Publishing, pp 251-270.
[PDF] – Book chapter

2003

Östergren, M. (2003). Sound Pryer Field Trials: Learning About Adding Value to Driving. Presented at the workshop Designing for ubicomp in the wild: Methods for exploring the design of mobile and ubiquitous services, at MUM’2003.
[PDF] – Workshop paper

Normark Vesterlind, D. (2003). Using ethnography or technology probe: Understanding children’s future use of roadside interaction. Presented at the workshop Designing for ubicomp in the wild: Methods for exploring the design of mobile and ubiquitous services, at MUM’2003.
[PDF] – Workshop paper

Hulterström, K. (2003). Witches, Warlocks and Traffic Encounters – Designing the Interaction for an ad hoc multiplayer gaming experince. Master thesis, Dept. of Science and Technology, Linköping University, Campus Norrköping.
[PDF] – Master thesis

Gustafsson, A. (2003). PlaceMemo: A Prototype of a Context-aware Information System. Master thesis, Dept. of Computer Science, Umeå University.
[PDF] – Master thesis
[PPT] – Presentation

Esbjörnsson, M. and Juhlin, O. (2003). Combining mobile phone conversations and driving- studying a mundane activity in its naturalistic setting. In (ed. Patten, C.J.D) Vetenskaplig rapportsamling. Publikation 2003:92. Vägverket, Borlänge.
[PDF] – Report

Esbjörnsson, M., Juhlin, O. and Östergren, M. (2003). Motorcycling and social interaction – Design for the enjoyment of brief traffic encounters. In Proceedings of the 2003 International ACM SIGGROUP Conference on Supporting Group Work. ACM Press, pp 85-94.
[PDF] – Full paper
[PPT] – Presentation

Brunnberg, L. and Hulterström, K. (2003). Designing for physical interaction and contingent encounters in a mobile gaming situation. Presented at the workshop on real world user interfaces, at MobileHCI’2003.
[PDF] – Workshop paper

Esbjörnsson, M. and Juhlin, O. (2003). Combining Mobile Phone Conversations and Driving – Studying a Mundane Activity in its Naturalistic Setting. In Proceedings of ITS’2003 – the 7th World Congress on Intelligent Transport Systems. Ertico. CD-ROM.
[PDF] – Full paper
[PDF] – Presentation

Vesterlind, D. (2003). Shared Spaces Shared Responsibility: Designing for Non-Obstructive Browsing. In Proceedings of IRIS26 – the 26th Information Systems Research Seminar in Scandinavia. CD-ROM.
[PDF] – Workshop paper

Esbjörnsson, M., Juhlin, O. and Östergren, M. (2003). Adding Value to Traffic Encounters: A Design Rationale for Mobile Ad Hoc Computing Services. In Proceedings of IRIS26 – the 26th Information Systems Research Seminar in Scandinavia. CD-ROM.
[PDF] – Workshop paper

Esbjörnsson, M., Juhlin, O. and Östergren, M. (2003). Motorbikers using Hocman – Field Trials on Mobile Interaction. In Proceedings of Mobile HCI’2003 – the 5th International Symposium on Human-Computer Interaction with Mobile Devices and Services. Springer Verlag, pp 32-44.
[PDF] – Full paper
[PPT] – Presentation

Brunnberg, L. and Juhlin, O. (2003). Movement and Spatiality in a Gaming Situation – Boosting Mobile Computer Games with the Highway Experience. In Proceedings of Interact’2003 – IFIP TC 13 International Conference on Human-Computer Interaction. IOS Press, pp 407-414.
[PDF] – Full paper

2002

Esbjörnsson, M., Juhlin, O. and Östergren, M. (2002). The Hocman Prototype – Fast Motor Bikers and Ad Hoc Networking. In Proceedings of MUM’2002 – The 1st International Conference on Mobile and Ubiquitous Multimedia. Oulo, Finland, pp 91-98. Winner of the best paper award.
[PDF] – Full paper
[PPT] – Presentation

Liljedal, A. (2002). Design Implications for Context Aware Mobile Games. Master thesis, Dept. of Information Science, Uppsala University.
[PDF] – Master thesis

Esbjörnsson, M. and Östergren, M. (2002). Issues of Spontaneous Collaboration and Mobility. In Spontanetiy’02, workshop proceedings on Supporting Spontaneous Interaction in Ubiquitous Computing Settings, at UBICOMP’02.
[PDF] – Workshop paper
[PPT] – Presentation

Esbjörnsson, M. (2002). Application Oriented Research on Leisure- and Work-Activities in a Truly Mobile Setting. In Conference supplement of CSCW’02 – ACM 2002 Conference on Computer Supported Cooperative Work. ACM Press, pp 29-30.
[PDF] – Short paper (doctoral colloquium)
[PPT] – Presentation

Holmquist, L. E., Höök, K., Juhlin, O. and Persson, P. (2002). Challenges and Opportunities for the Design and Evaluation of Mobile Applications. Presented at the workshop: Main issues in designing interactive mobile services, at Mobile HCI’02.
[PDF] – Workshop paper

Axelsson, F. and Östergren, M. (2002). SoundPryer: Joint Music Listening on the Road. In Adjunct proceedings of UBICOMP’02 – the 4th International Conference on Ubiquitous Computing. Springer Verlag, pp 39-40.
[PDF] – Poster

Magdic, M. and Sjöstrand, P. (2002). The Petrol Station – A Hot Spot Along the Road. Master thesis, Dept. of Informatics, Göteborg University.
[PDF] – Master thesis

Esbjörnsson, M., Juhlin, O. and Östergren, M. (2002). Making Motorbikers Come Together – Fast Moving Users and Mobile Ad Hoc Networks. In Proceedings of IRIS25 – the 25th Information Systems Research Seminar in Scandinavia. CD-ROM.
[PDF] – Workshop paper

Esbjörnsson, M. and Vesterlind, D. (2002). Finding a Space for the Mobile Workplace. In Proceedings of The Third Wireless World Conference: The Social Shaping of Mobile Futures, Location! Location!, 2002.
[PDF] – Workshop paper
[PPT] – Presentation

Brunnberg, L. and Ollila, M. (2002). Backseat Gaming: Augmented reality with speed. In Conference Abstracts and Applications of SIGGRAPH’02 – Computer Graphics Annual Conference Series. ACM Press, p 150.
[PPT] -Presentation

Juhlin, O. (2002). Looking at talk in a wireless world: Review of Barry Brown, Nicola Green and Richard Harper (Eds.) Wireless world – Social and interactional aspects of the mobile age. Journal of Computer Supported Cooperative Work (CSCW). Springer, vol. 12, issue 1, pp 133 – 136.
[PDF] – Journal paper

Esbjörnsson, M., Juhlin, O. and Östergren, M. (2002). How to Evaluate Prototypes Supporting Opportunistic Meetings. Presented at the workshop on mobile ad hoc collaboration, CHI’02.
[PDF] – Workshop paper
[PPT] -Presentation

Esbjörnsson, M. and Juhlin, O. (2002). PlaceMemo – Supporting Mobile Articulation in a Vast Working Area Through Position Based Information. In Proceedings of ECIS’02 – The 10th European Conference on Information Systems. Wydawnictwo Uniwersytetu Gdanskiego, pp 1185-1196.
[PDF] – Full paper
[PPT] – Presentation

Brunnberg, L. (2002). Backseat Gaming: Exploration of Mobile Properties for Fun. In Extended Abstracts of CHI’02 – Conference on Human Factors in Computing Systems. ACM Press, pp 854-855.
[PDF] – Student poster

Esbjörnsson, M. and Östergren, M. (2002). Hocman: Supporting Mobile Group Collaboration. In Extended Abstracts of CHI’02 – Conference on Human Factors in Computing Systems. ACM Press, pp 838-839.
[PDF] – Student poster

Esbjörnsson, M. and Vesterlind, D. (2002). Mobility and Social Spatiality. In (eds. Hård, M., Lösch, A. and Verdicchio, D.) Transforming Spaces: The Topological Turn in Technology Studies. Chapter 16.
[PDF] – Extended abstract
[PDF] – Presentation
[PDF] – Workshop paper

2001

Glimell, H. and Juhlin, O. (2001). Making a thing of things – humans, artefacts, actions. In The Social Production of Technology (eds. Glimell and Juhlin) 2001, Bas Förlag, Göteborg, pp 1-18.
[PDF] – Book chapter
More information/order the book

Erlandsson, B. (2001). Convenient Conversation – Exploring Support for Initiating Mobile Communication. Master thesis, Dept. of Informatics, Gothenburg University, 2001
[PDF] – Master thesis

Esbjörnsson, M. and Brunnberg, L. (2001). PlaceMemo: Using GPS and Mobile Computers to Augment the Roads. Presented at Nordic Interactive Conference.
[PDF] – Short paper

Juhlin, O., Ollila, M., Esbjörnsson, M., Östergren, M. and Blom, T. (2001). Mobil Informationsteknologi för Väganvändare år 2010 – En Undersökning av Telekommunikationsindustrin i Stockholm och San Diego. A report ordered by Vinnova.
[PDF] (In Swedish)

Esbjörnsson, M. (2001). Work in Motion: Interpretation of Defects along the Roads. In Proceedings of IRIS24 – the 24th Information Systems Research Seminar in Scandinavia. CD-ROM.
[PDF] – Workshop paper

Weilenmann, A. (2001). Mobile Methodologies: Experiences from Studies of Mobile Technologies-in-Use. In Proceedings of IRIS24 – the 24th Information Systems Research Seminar in Scandinavia. CD-ROM.
[PDF] – Workshop paper

Juhlin, O. (2001). A Polyvision Concerning Road Use in the Age of Mobile Internet – Challenges for Transport Policy. In Proceedings of the 2nd European Congress on Intelligent Transportation Systems. Ertico. CD-ROM.
[PDF] – Full paper

Esbjörnsson, M. (2001). Mobile Reporting: Supporting Road Inspectors. In Proceedings of Interact’01 – IFIP TC. 13 International Conference on Human-Computer Interaction. IOS Press, pp 747-748.
[PDF] – Poster

Juhlin, O. and Normark-Vesterlind, D. (2001). Supporting Bus Driver Collaboration: New Services for Public Transport Managment. In Proceedings of ITS – The 8th World Congress on Intelligent Transportation Systems. ITS Australia. CD-ROM.
[PDF] – Full paper

Juhlin, O. and Weilenmann, A. (2001). Decentralizing the Control Room: Mobile Work and Institutional Order. In Proceedings of ECSCW’01 – The 7th European Conference on Computer Supported Cooperative Work. Kluwer Academic Publishers, pp 379-398.
[PDF] – Full paper
[PDF] – Presentation

Edvardsson, S. (2001). Save and Store Personal Experiences. In Extended Abstracts of CHI’01 – Conference on Human Factors in Computing Systems. ACM Press, pp 405-406.
[PDF] – Student poster

2000

Juhlin, O. (2000). En polyvision för väganvändning. Presented at the conference: Framtiden och ITS, Borlänge, Sweden.
[PDF]

Esbjörnsson, M. (2000). Roadguards Assisted by Mobile Technology. In Proceedings of NordiCHI’00 – The 1st Nordic Conference on Computer-Human Interaction. Stockholm, Sweden. CD-ROM.
[PDF] – Poster

Edvardsson, S. and Bergqvist, J. (2000). Channel- vs. Person-Orientation on Mobile Communication Devices. In Proceedings of NordiCHI’00 – The 1st Nordic Conference on Computer-Human Interaction. Stockholm, Sweden. CD-ROM.
[PDF] – Short paper

Juhlin, O. and Normark, D. (2000). Bus Talk Informatics – System Concept. The Viktoria Institute, April 2000.
[PDF] – The english version
[PDF] – The swedish version

Juhlin, O. and Normark, D. (2000). Bus Driver Talk – Current practise and future communication support. In Proceedings of IRIS’23 – The 23rd Information Systems Research Seminar in Scandinavia. University of Trollhättan, Uddevalla, Sweden, pp 1451-1466.
[PDF] – Workshop paper

Edvardsson, S. and Esbjörnsson, M. (2000). A push in the right direction, Supporting spectators during the International Swedish Rally. In Proceedings of IRIS’23 – The 23rd Information Systems Research Seminar in Scandinavia. University of Trollhättan, Uddevalla, Sweden, pp 1099-1108.
[PDF] – Workshop paper

Juhlin, O. and Normark, D. (2000). Bussförarprat Vardagliga praktiker och nya tekniska lösningar. Working paper 2000:1, Section of STS, Göteborg University.
[PDF] – Working paper (cover of the paper)
[PDF] – (the paper)

Juhlin, O., Normark, D. and Sjöberg, L. E. (2000). Road Talk Informatics – Informatics for Local Collaboration Along the Roads. In Proceedings of ITS – The 7th World Congress on Intelligent Transportation Systems. Ertico. CD-ROM.
[PDF] – Full paper

1999

Juhlin, O. and Sjöberg, L. E. (1999). Svar på tal.- Mer prat om trafikregler och algoritmer i en social kontext (svar på professor Tommy Gärling kritiska kommentar). In Vest – Tidskrift för vetenskapsstudier, 1999:4.

Juhlin, O. and Sjöberg, L. E. (1999). Road Talk Informatics (vägpratsteknik) – Informatik för samverkan på väg och dess möjliga betydelse för trafikplaneringen i IT-samhället. In Vest – Tidskrift för vetenskapsstudier, 1999:1.
[PDF] – Journal paper

Juhlin, O. (1999). Traffic Behaviour as Social Interaction – Implications for the Design of Artificial Drivers. In Proceedings of 6th World Congress on Intelligent Transportation Systems, Toronto, 1999, also published in The Norwegian Sociological Yearbook, 2001.
[PDF] – Book chapter

1998

Juhlin, O. (1998). Road Talk Informatics – Ett nytt sätt att utforma väginformatik. In Seminariedokumentation Transportmiljö 98, (Borlänge, Svenska Händelser AB, 1998).
[PDF]

Juhlin, O. (1998). Väginformatik och trafikanters interaktion – Vad körskoleeelver och datorer bör kunna för att klara sig i trafiken. Uppsats presenterad vid den nordiska workshopen “Att leva med tingen – Mikroorienterade studier av tekniska praktiker”, Göteborg 15-16:e November 1998.

1997

Juhlin, O. (1997). Reflecting on Road Signs in an Age of Information Technology. In Juhlin, O., Prometheus at the Wheel – Representations of Road Transport Informatics, doctoral thesis (Linköping, Linköping Studies in Arts and Sciences, 1997).
[PDF] – Book chapter

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