New prototype – Backseat grabber
The Backseat Grabber prototype provides a new interaction form to enable more interesting journey based games. When the passenger who enjoys such game play, and direct his mobile phone towards … Continue Reading →
Mobility Studio at Stockholm University
The Backseat Grabber prototype provides a new interaction form to enable more interesting journey based games. When the passenger who enjoys such game play, and direct his mobile phone towards … Continue Reading →
The Backseat grabber was demonstrated at the Mobile Life Center inauguration. The demo combines the results of two separate master projects i.e. “the haptic cube” and “the mobile direction sensor”.
Liselott Brunnberg will present the Backseat Playground project at the conference GeoInfo 2007 in Gävle the 17 to the 19th of October.
David Jonsson, who normally works at the support section of the institute, will work in the studio during the autumn with the implementation of a prototype in the More TV!-project.
Idg.se asks Oskar Juhlin, under their “hallå där” theme, whether the BSP game could become too realistic [link].
The BSP project features in a reportage on new location based services in the Swedish journal Mobil.
The journal “PC för alla” features an article on the future of mobile phones.
On Friday the 20th of April Mathias Broth presents his studies of live television production. He studies the interactional process and focusses primarily on the mediated interaction between the director and the … Continue Reading →
The paper Driving and “passengering”: notes on the ordinary organization of car travel, written by Brown, B., Laurier, E., Lorimer, H, Jones, O., Juhlin, O. et al, has been accepted … Continue Reading →
Johan Klövstedt, who has been working in the Studio, has been graduated at Uppsala University on a master in computer science. He has developed an algorithm which recognises when a … Continue Reading →