Accepted papers
The paper The Hocman Prototype – Fast Motor Bikers and Ad Hoc Networking, written by Mattias Esbjörnsson, Oskar Juhlin and Mattias Östergren has been accepted to MUM 2002.
Mobility Studio at Stockholm University
The paper The Hocman Prototype – Fast Motor Bikers and Ad Hoc Networking, written by Mattias Esbjörnsson, Oskar Juhlin and Mattias Östergren has been accepted to MUM 2002.
The SoundPryer-prototype is now capable of streaming music to other SoundPryer-units in the proximity.
Liselott Brunnberg will participate at the Doors of Perception 7. She will present Backseat Gaming in the Open Doors Design Grand Prix.
Mobility will perform a joint workshop with Statoil, Telenor and Norsk Tipping on the 24th of October. The workshop include a demonstration of our prototypes along the roads of Stockholm.
A sample of ongoing projects in the Mobility studio are mentioned in a recent issue of Forbes. The article focus on wireless IT-services developed for cars.
Backseat Gaming, Hocman, Placememo and SoundPyer have all been demonstrated during a studio-evaluation.
During this week the Hocman prototype has been succesfully tested. Six motorcyclists participated in the test.
Anders Liljedal received the highest grade on his master thesis: Design Implications for Context Aware Mobile Games. The thesis is available at the publications page.
The mobility studio will present their work at the yearly SITI conference the 6th of February, 2003.
The MobileLife-collaboration between Mobility at II, Social Computing at SICS and FAL at the Viktoria Institute started with a two-day workshop in the Stockholm archipelago between the 11th and 12th … Continue Reading →