On June 8, the Interactive Institute’s Arvid Engström succesfully defended his PhD thesis entitled “Going Live – Collaborative Video Production After Television” at the Department of Computer and Systems Sciences … Continue Reading →
A Swarmcam prototype, including a new back channel and a live loop editor, was successfully demonstrated and used to provide initial user feed back this Friday.
Oskar will present our research on attentiveness and social interaction in deer hunting on the Interaction Seminar at Stockholm University the 6th of March.
Oskar will act as “commentator” on an annual, international game studies seminar, organised by University of Tampere and Nokia Research Center, taking place in Tampere 2-3 April. The topic of … Continue Reading →
Register here! No later than February 23rd.
Anton Gustafsson, who previously was a member of both the Mobility studio and the Power studio, has focussed his Ph D studies on his work with serious gaming for increased … Continue Reading →
The full paper “Games for passengers – Accounting for motion in location based applications”, written by Liselott Brunnberg, Oskar Juhlin and Anton Gustafsson, has been accepted to the International Conference … Continue Reading →
Oskar gave a lecture the 3rd of February at the New Ambient Multimedia group at Tampere University of Technology, on how to influence the design of mobile collaborative video production … Continue Reading →
Liselott Brunnberg has been invited to present the research on Backseat Playgrounds at the Institute for Scientific Interchange Foundation, and the Complex Systems Lagrange LAB, the 9th to 11th of … Continue Reading →
Liselott Brunnberg has returned to the Studio after a 3 months Mobile Life intership at TeliaSonera. Arvid Engström has also returned to the Studio after a 4 months intership at … Continue Reading →